﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RayDen.Library.Core.Primitives;

namespace RayDen.Library.Entity.SceneGraph {
    public class SceneGraphRootNode : SceneGraphElement {
        public SceneGraphRootNode() : base(null, null) {
            
        }

        public override object GetDataItem() {
            return null;
        }

        protected override SceneGraphElement CloneInternal() {
            throw new NotImplementedException();
        }
    }
}
